Congrats on the new app; been looking for something to replace Silo for what seems like forever, and Valence 3D is feeling like it might fit the bill
In term of tools, there were a couple of bits and bobs that I found myself missing from other apps :
- Tweak tool: Being able to tweak the point position in screen space without having to go into the transform manipulator would be really handy, particularly for organic models.
- Edge slide: Slide edge loops around!
- Bevel/extrude options: Segment / profile shape controls would be great. In terms of shape a few basic options (chamfer, round or just loop) would probably cover most common profiles; a ramp option would be good, but probably a lot of work.
- Lasso select: A big fan of the lasso select tool in Modo/Lightwave - would be great to have a freeform select tool (the lasso select icon does a rectangular selection confused me a bit )
- Poly knife / loop split: Unless I’ve missed it there’s no tool for splitting polygons (edge split just seems to insert a vertex and I couldn’t find a way of inserting an edge).
- Component Snapping: Would be great to be able to snap components (point to surface/edge etc), as well as snap along an axis. One nice feature in Maya is the ability to snap when scaling, essentially flattening the selection.
- Brush Tools: Not so much for sculpting, but for pushing or pulling points around (push/pull/smooth). To of a full circle, could possible work as a tweak tool.
There was a few other things, but you already beat me to them in the last release! (particularly the hover support for the Apple Pencil and detachable pivot).
Hope that all makes sense; happy to elaborate if not.